#ifndef COORD_3D_H
#define COORD_3D_H

struct Cood3D
{
  long frameID;
  long jointIndex;
  float x=0;
  float y=0;
  float z=0;
  float jointOffset;
  float rotate_x;
  float rotate_y;
  float rotate_z;
  float rotate_joint;
};

#endif
